Immersive

Unconfirmed World A is blue and green with grey clouds.

Immersive

Drawing on my background in art and film, I have spent the past few years gaining experience with CG art, game design, and development for desktop and VR platforms. I am currently exploring modeling, texturing, and lighting with Blender 3D and Unity. You can follow these endeavors as they progress on my technical website, Immersive Owl.

Visual Portfolio, Posts & Image Gallery for WordPress
Animation & Particle Effects
3D Object Modeling
Procedural Materials
VR | XR